package org.phalanx.game.units;

public class VillageUnit extends GenericUnit {
	public static final String VILLAGE = "VILLAGE";
	
	public VillageUnit(){
		this.setUnitName(VILLAGE);
		this.setUnitAttribute(VISION_RADIUS, 1);
		this.setUnitAttribute(ATTACK, 75);
		this.setUnitAttribute(DEFENSE, 45);
		this.setUnitAttribute(ATTACK_FORMATION_BONUS, 1.0D);
		this.setUnitAttribute(DEFENSE_FORMATION_BONUS, 1.20D);
		this.setUnitAttribute(IS_MOBILE, false);
		this.setUnitAttribute(UNIT_CAPACITY, 2);
	}
}
